深海生物百科交互界面

Interactive Deep-Sea Bestiary UI

作者用同一份完整提示词比较 H3 与 Seedance 2.5:以首帧固定深海百科 UI,只允许光标、主标题和左侧生物变化,并精确编排音效与负面约束。

社区分享作者原发15 秒16:9作者 Jin.B难度 高阶4302 字符model MiniMax H3 与 Seedance 2.5 对比原帖未标注3 次浏览

提示词全文

[FORMAT] Create a 15-second, 16:9 interactive deep-sea creature encyclopedia video. One continuous locked-screen shot. [ASSETS] Use Image 1 as the exact opening frame and strict visual reference. Treat the entire interface and the complete right-side creature list as an immutable frozen background plate. All thumbnails, creatures, names, card positions, colors, and details on the right must remain pixel-stable and identical to Image 1 in every frame. [IDENTITY] Preserve exactly: the ‘CELESTIAL BESTIARY ARCHIVE’ header, pearl-white and ocean-blue palette, silver ornamental borders, large left display panel, complete right-side card grid, bottom navigation bar, navy typography, existing creature names, translucent crystalline materials, and original spacing. Each main creature must match its original card design without hybridization. [BEATS] [0–2.5 seconds] One white cursor touches LUMINARAY’s wing inside the large left panel. LUMINARAY blinks, chirps, and a constellation glow travels across its wings. Nothing on the right changes. [2.5–5 seconds] The cursor clicks the static AURORUNA card. Do not animate or highlight the card. Only the creature inside the left panel changes to AURORUNA. The main title crossfades in place to ‘AURORUNA.’ The cursor circles its bell; AURORUNA follows it and releases a soft stardust pulse. [5–7.5 seconds] The cursor clicks the static CORALUMI card. The card and every other right-side thumbnail remain completely unchanged. Only the left-panel creature and main title update to CORALUMI. Three taps on its shell create three small localized lights and delicate chimes. [7.5–10.5 seconds] The cursor clicks the static GLOWFIN card. Only the left-panel creature and main title update to GLOWFIN. Two pokes on its lure make it squeak, track the cursor with its eyes, and intensify its bioluminescent glow. [10.5–15 seconds] A third poke triggers GLOWFIN’s adult transformation, strictly contained inside the left panel. Preserve its navy scales, round eyes, sharp teeth, fins, and forehead lure. The adult GLOWFIN growls, lunges forward, snaps at the cursor, then returns to idle. The title remains ‘GLOWFIN.’ The right-side list remains identical to the opening frame. [CAMERA] Locked front-facing screen view. No pan, zoom, tilt, shake, crop, perspective shift, parallax, or depth-of-field change. Use exactly one cursor. [LIGHT] Maintain the original pearl-white UI illumination, cool underwater blues, silver reflections, and luminous fantasy glow. Bioluminescent effects must remain clipped inside the large left display panel. [EDIT] No cuts. Only three elements may change: the single cursor, the main title, and the creature inside the large left panel. Freeze every other UI pixel. The entire right-side card grid is a protected static 2D plate, not a group of animated objects. Main titles crossfade in place over 0.2 seconds, remain still until the next click, and exit only through opacity. No sliding, scaling, bouncing, re-lettering, or layout movement. [AUDIO] Audio: quiet deep-sea ambience, soft UI clicks, crystalline creature chirps, stardust shimmer, three shell chimes, two angler squeaks, a low maturation rumble, one aquatic growl, and a sharp bite snap. BGM: an original 15-second cue, 65% mystical underwater ambient and 35% playful digital fantasy. Glass harmonics, submerged synth pads, and soft sonar pulses. Build gently after 10.5 seconds and end with one humorous muted thump. Do not imitate an existing melody. [NEGATIVE] Never alter, animate, replace, redraw, relabel, reorder, highlight, morph, or regenerate any creature thumbnail or card on the right side. No card creature may blink, move, transform, disappear, swap places, or become the currently selected creature. Do not change any right-side card name, illustration, border, color, position, scale, spacing, or selection state. Do not propagate the left-panel transformation into the card grid. No interface distortion, panel movement, duplicate cursors, extra creatures, extra buttons, new text, subtitles, watermarks, logos, or stickers. Do not introduce Chinese text, garbled characters, misspellings, or incorrect creature names. No hybrid anatomy, uncontrolled morphing, full-screen particles, or effects escaping the left panel. Never a slideshow.

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