Pixel cats battle at the harbor
港口里的像素猫格斗
Two pixel-art cats fight at a harbor, with a laser attack followed by a victory screen. Native-video output: 14s · 1920×1080. The creator published the complete prompt, preserved here verbatim.
Full prompt
Use Image 1 as the absolute reference for Cat 1 and Image 2 for Cat 2. Keep both cats visually identical to their references throughout the entire video. Create a playful 15-second retro 8-bit arcade fighting-game battle at a pixel-art harbor. A large ship is visible in the background, with water, docks, and simple pixel-art harbor details. Fixed side-view 2D fighting-game camera, full-body character visibility, low-resolution pixel graphics, limited color palette, sprite-based animation, arcade-style UI, CRT scanlines, energetic retro animation. 0–3 sec: Both cats stand facing each other in fighting stances on the harbor dock. A large pixel-art “ROUND 1” appears prominently in the center of the screen like a classic arcade fighting-game announcement. After a brief moment, it disappears and a large “FIGHT!” appears with a dramatic arcade-style flash, then disappears as the battle begins. The UI may show simple visual health bars, but do not display any timer, countdown, clock, numbers, scores, or other numerical information anywhere on screen. The only text visible during this sequence should be “ROUND 1” and “FIGHT!” 3–5 sec: Cat 1 throws a small ball of yarn toward Cat 2. 5–7 sec: Cat 2 sees the yarn and becomes extremely excited, happily jumping toward it with its paws outstretched. Cute pixel-art musical notes pop and bounce around Cat 2 to emphasize its excitement. Cat 1 calmly watches and prepares its attack. 7–10 sec: Just as Cat 2 reaches the yarn, Cat 1 activates a powerful special move. Its eyes suddenly glow and fire two bright pixelated laser beams at Cat 2. Add dramatic pixel flashes, sparks, impact effects, and a brief arcade-style screen shake. 10–12 sec: The laser hits Cat 2, sending it flying backward in a humorous exaggerated knockback animation. Its health bar reaches zero. No blood or gore. 12–14 sec: Cat 1 performs a playful victory dance. It closes its eyes, crosses its front paws confidently, and repeatedly sways its hips from side to side while gently bouncing its body up and down in a cute, rhythmic 8-bit dance. Keep the entire body visible and make the movement exaggerated and clearly readable as a victory celebration. A large pixel-art “WIN!” appears during the victory dance while Cat 2 remains defeated in the background.
Related cases
Omni-Reference Demo10s16:9混凝土广场尖翻落地
《混凝土广场尖翻落地》的 H3 成片。本页保留原始 X 来源链接。公开 Prompt 按原文保留,未翻译、改写或补写。站内视频规格为 10 秒 · 1280×720。
Omni-Reference Demo15s16:9绿光戒指在荒野造出跑车
男子在荒野中用右手戒指投射绿色能量,光线逐层搭建出跑车并让它加速驶离。 原生视频规格为 15 秒 · 1280×736。原帖完整公开了 Prompt,本页按原文保留。
Text to Video Demo15s16:9黑色剪影连闯游泳骑行与跑步赛段
黑色运动员剪影穿过蓝色水道、粉色自行车坡道与三分屏终点,完成高速铁人三项动效。 原生视频规格为 15 秒 · 2560×1440。原帖完整公开了 Prompt,本页按原文保留。
Text to Video Demo15s16:9水墨武士与女战士在白色空间决斗
两名黑色水墨战士从烟雾中成形,在纯白空间连续交锋并以撞击定格收尾。 原生视频规格为 15 秒 · 1344×768。原帖完整公开了 Prompt,本页按原文保留。
Text to Video Demo15s1:1朱色刀光中的角色轨迹
红黑剑客在白色背景中挥刀,红色线条与片名字效连接动作。
First–Last Frame Demo14s16:9废弃神殿里的双生精灵对峙
紫瞳精灵持剑穿过潮湿神殿,黑衣绿瞳的同貌对手从石柱阴影中出现,双方以近距离挥剑和对峙收尾。 原生视频规格为 14 秒 · 3840×2160。原帖完整公开了 Prompt,本页按原文保留。